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ABOUT
About Me
By day, I’m a Level Designer at Bioware. I specialize in technical design, and seek out opportunities to develop features and systems that leave memorable impressions on players.
By night, I’m an illustrator, homelife-optimizer, tech-enthusiast, cyclist, and - of course - gamer.
Professional Experience
Wytchwood - Alientrap
Glo Phlox - Red Vulpes
Anthem - Bioware
Project Chronos - Sheridan Games Lab
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